• My World
  • My Portfolio
  • My Blog
  • Radio Stations
  • Magnets Collection
  • About Me
  • My World
  • My Portfolio
  • My Blog
  • Radio Stations
  • Magnets Collection
  • About Me
  • Austria
  • Belgium
  • Canada
  • China
  • France
  • Germany
  • Greece
  • Hungary
  • India
  • Ireland
  • Italy
  • Mexico
  • Poland
  • Portugal
  • South Korea
  • Spain
  • Sri Lanka
  • Switzerland
  • Thailand
  • The Netherlands
  • United Kingdom
  • United States
JOERT.COM
1

Firehydrant

Click here to show project info

Firehydrant

Low Poly Prop

This Fire Hydrant assignment served as a comprehensive lesson in shader usage in both game development and Max, where we explored various textures such as Color, Opacity, Bump, Specular, AO, and Normal maps. Our objective was to craft a low-polygon, current-generation prop within stringent polygon constraints, relying on normal maps to enhance intricate details without inflating polygon counts.