“The Nightingale” is a literary fairy tale written by Danish author Hans Christian Andersen about an emperor who prefers the tinkling of a bejeweled mechanical bird to the song of a real nightingale. When the Emperor is near death, the nightingale’s song restores his health.
The Neuro Mystery was my idea to make a more challenging brain-training adventure trough the campus. It would take about an hour to finish the quest, and if a student was the fastest he or she would receive a gift.
Neuro Mystery 9 is my favorite, It follows the fairytale “The Nightingale” by Hans Christian Andersen.
In the first assignment you can always win a joker to make your journey a little bit easier. In this case the nightingale would sing a song and the player would have to repeat it on the bells.
But this is never easy.
The assignments will always challenge your wits.
Some are based on familiar brain conundrums.
Other games I created myself, like this chess box game.
If solved the mechanical nightingale will appear.
The mechanical nightingale could sing as lovely as the real thing.
A Mahjong memory game.
A Tangram memory game.
As all mechanical things they can break down, and the king fell ill missing the real nightingale.
But finishing the final assignment, they would be reunited and would live happily ever after.