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  • Portfolio
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  • Blog.
  • Biography.
  • Contact.

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Firehydrant

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Firehydrant

Low Poly Prop

This Fire Hydrant was a assignment to learn usage of Shaders in games and in Max. Using different types of textures like Color, Opacity, Bump, Specular, AO and Normal maps. We had to make a low poly current gen prop using a very low polygon budget defining the more intricate shapes with use of normal map resulting in a much more detailed model without raising any polygons.

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